The best part is that you will come across this created character in the main game's story mode! The Libra of Souls game mode follows the story of a character you create specifically for that game mode and tells the main story from their point of view. Soulcalibur VI actually has two story modes and they tie very nicely together. ![]() This is something that most people don't care about in fighting games, and is usually not a big focus. Plus, having even more ways to counter opponents is always a good thing in fighting games. This brings even more depth to the gameplay by adding a new risk/reward mechanic. Choosing the same attack will cause the hits to bounce off and you try again. If you chose the superior attack, you hit your opponent and get free damage. This allows you to attack or counter, then puts you in a rock-paper-scissors showdown with your opponent. Guard Impacts are back to not costing any soul gauge, but my favorite thing is the new Reversal Edge mechanic. The familiar gameplay of Soulcalibur is back, and is as good as ever. ![]() Now, let's get to everything that's great about Soulcalibur 6. I'm going to talk about Libra of Souls a lot in this review because it was by far my favorite thing about the game.
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